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怪兽音效 – Boom Library Monsters & Beasts Bundle WAV

WAV | 24-bit / 192 kHz / 96 kHz – 6,96 GB

传奇文化的令人敬畏的声音
经过一千年的沉沉沉睡,令人震惊的惊天动地的大批动物以其令人难以置信的永恒咆哮,嘶嘶声,波纹管,尖叫声,mo吟声和更恐怖的声音而生机勃勃。利用大量真实的动物录音以及人类和道具元素来构建自己的作品。或使用现成的设计声音来发挥最大的冲击力。在您的预告片,视频游戏或电影中使用MONSTERS&BEASTS产生持久的敬畏和恐惧感。
怪物和怪物建筑工具包
合法的动物记录
从大量干净,酥脆和生动的动物声音中汲取灵感,包括羊驼,狒狒,骆驼,海豹,乌鸦,狗,驴,大象,狐狸,猪,badge,猫头鹰,鬣狗,狮子,鹦鹉,水獭,鹦鹉,浣熊,新来的人,茶est,绵羊,老虎,car,豹子,鸡,牛,山羊和马。构造套件本身就是一个全面的逼真的动物声音库,可为您提供各种灵活的工具集,以提供令人难以置信的艰巨创作。
人为因素,道具
利用人类录音以及各种物体和材料中的其他元素充实您的设计,这些事物可以提供最佳的咆哮声,嘶嘶声,空气释放,尖叫声,吱吱声,咆哮声等等。
192KHZ的最大编辑灵活性
构造工具包以每秒192,000个样本的超高保真度提供所有文件,为您提供极大的俯仰自由度,同时保留每个珍贵的细节。将源材料扭曲,变形和弯曲到极限,并从这个世界中获得成果!

设计的怪物和野兽
巨大,大,中,小
DESIGNED包提供了只有传奇或大银幕中才存在的各种大小动物的电影声音,例如龙,猛ma象,剑齿猫,大熊,蛇怪等。
5×4变化
每个野兽都具有攻击,死亡,闲置,痛苦和尖叫声,每种都有四种不同的变体,为您提供了多种多样的,但可立即识别的和可实现的声音,可设置为目标媒体。

我们记录了什么
我们在欧洲和非洲录制了大量特定的动物,它们发出的关键声音适合用来制造令人印象深刻的特征性虚构怪物。此外,我们的声音设计师将他们自己的人声和弦,喉咙和嘴巴发挥到了极致,创造出令人生畏的声音元素。最后,我们发现了使用各种道具,物体和乐器来模拟具有极为相似相似性的生物的非常规方式。
大多数录音都是使用Sanken CO-100K麦克风录制的,该麦克风可提供高达100kHz的频率响应,可进行高度处理的录音。
这个图书馆有什么特别之处?
与《质量效应》和《龙腾世纪》系列背后的开发商BioWare合作,我们有幸与视频游戏中栩栩如生的生物专家合作,并从整个项目的高标准中受益。
MONSTERS&BEASTS可以用于各种生物声音设计(包括外星人),但它专门针对人类和人类之前的历史和小说中的神话和真实的野兽。这使图书馆具有扎实,熟悉,甚至如此压倒性的感觉,就像我们遗产中未被发现的部分一样。
兼容软件
BOOM库声音FX随WAV文件一起提供,这意味着您可以在可以处理此文件类型的任何软件中导入并使用它们。这是与我们的FX完美配合的最常见的音频和视频编辑软件工具。
嵌入了丰富的元数据
为了为您提供最快,最简单的工作流程,所有文件都包含大量的元数据,例如文件说明和关键字,以快速找到您想要的声音。音频管理工具可以读取和处理元数据。一些数字音频工作站具有附带的搜索工具,该工具也可以读取嵌入的元数据。

主页
http://www.boomlibrary.com/sound-effects/monsters-beasts/

 

THE AWE-INSPIRING SOUND OF LEGENDARY CREATURES
After millenia of deep slumber, the greatly feared horde of earth-shattering beasts comes to life with its incredible repertoire of timeless roars, hisses, bellows, screeches, moans and more terrifying sounds. Construct your own with numerous authentic animal recordings as well as human and prop elements. Or use the readily available designed sounds for maximum impact. Create a lasting sense of awe and dread with MONSTERS & BEASTS in your trailer, video game or motion picture.
MONSTERS & BEASTS CONSTRUCTION KIT
AUTHENTIC ANIMAL RECORDINGS
Draw from a vast pool of clean, crisp and lively animal vocalizations featuring alpacas, baboons, camels, seals, crows, dogs, donkeys, elephants, foxes, pigs, badgers, owls, hyenas, lions, loris, otters, parrots, racoons, griffins, kestrels, sheep, tigers, caracals, leopards, chicken, cows, goats and horses. Being a comprehensive realistic animal sound library in its own right, the Construction Kit gives you a varied, flexible toolset to come up with incredible, daunting creations.
HUMAN ELEMENTS, PROPS
Flesh out your designs with additional elements from human recordings and various objects and materials offering bestial snarls, hisses, air releases, squeals, creaks, growls and more.
192KHZ FOR MAXIMUM EDITING FLEXIBILITY
The CONSTRUCTION KIT delivers all files in the ultra high fidelity of 192,000 samples per second, giving you immense pitching freedom while keeping every precious detail. Twist, morph and bend the source material to the extreme and achieve results out of this world!

MONSTERS & BEASTS DESIGNED
HUGE, LARGE, MEDIUM, SMALL
The DESIGNED package delivers cinematic sounds of varyingly sized animals existing only in legend or on the big silver screen, such as dragons, mammoths, sabre toothed cats, great bears, basilisks and more.
5×4 VARIATIONS
Each beast features an attack, death, idle, pain and scream sound with four different variations each, giving you a diverse, yet instantly identifiable and implementable set of sounds to set to your target medium.

WHAT WE RECORDED
We recorded a high amount of specific animals in Europe and Africa that promised the key sounds suitable to build impressive, characteristic fictional monsters from. Additionally, our sound designers used their own vocal chords, throats and mouths to the extreme, creating menacing and beastly sound elements. Finally, we found unconventional ways to emulate creatures with uncanny similarity using various props, objects and instruments.
Most of the recordings are recorded with a Sanken CO-100K microphone, which offers a frequency response up to 100kHz for highly processable recordings.
WHAT’S SO SPECIAL ABOUT THIS LIBRARY?
Teaming up with BioWare, developer behind the Mass Effect and Dragon Age series, we had the privilege of working with the experts on lifelike creatures in video games and profiting from the high standard stretching across this project.
While MONSTERS & BEASTS can be used for all kinds of creature sound design (including aliens), it was specifically targeted at the mythical and real beasts accompanying human and pre-human history and fiction. This gives the library a grounded, familiar, even so overwhelming feel, like an undiscovered part of our legacy.
COMPATIBLE SOFTWARE
BOOM Library sound FX come as WAV files, meaning you can import and work with them in any software that can handle this file type. Here are the most common audio and video editing software tools that work perfectly with our sound FX.
RICH METADATA EMBEDDED
To provide you with the fastest and easiest workflow possible, all files contain extensive metadata like file description & keywords to quickly find the sounds you’re looking for. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

home page
http://www.boomlibrary.com/sound-effects/monsters-beasts/

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