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多层采样/颗粒合成器 – Drone for UVI Falcon

AudioZ Exclusive | .ufs | 15 GB

> 纹理和氛围设计师
> 为电影、游戏、音乐等创造丰富而身临其境的无人机
>具有 IRCAM 颗粒、调制和高质量效果的双采样引擎
> 原生 MPE 集成和环绕声源
Drone 是为作曲家、声音设计师和音乐家设计的,是一种创造性的乐器,可提供不断变化的纹理和氛围,从深沉而强大的低端氛围到丰富而闪烁的环境。

用数百个包含的长格式样本装备双层样本合成器,使用 IRCAM Granular 引擎将它们变成令人着迷的纹理,使用 Swarm、反馈循环和谐波等内置效果添加深度、砂砾和细节,并轻松制作使用可定制的 XY 控制器和 Chaos 或 LFO 调制器来品味运动。 Drone 是一款功能齐全的工具,专门设计用于通过无尽的运动和变化创建丰富而细致的声音环境和声音效果。

工作流程

Drone 是一个多层采样/颗粒合成器,具有同音、反馈循环、谐波调制器、手动和自动参数动画、专业品质的总线效果、32 步门音序器、真正的环绕声引擎 * 和原生 MPE集成,由专为无人机和音景创作设计的独家长格式样本库推动。
无论您是想快速浏览预设以获取灵感还是从概念中制作自己的声音,Drone 的界面都经过精心设计,可在您需要时提供所需的内容。

声音探索

高级 MAIN 页面是浏览预设、探索包含的样本库和进行大范围更改的理想场所。当您准备好深入挖掘时,可以在专用的“编辑”、“效果”、“调制”和“设置”页面中使用所有控件。
双采样/粒度引擎
EDIT 页面包含全套 Source 1 和 Source 2 样本层控件、XY 垫、LFO/混沌调制器以及 Swarm 和反馈循环效果。按类别快速浏览 500 多个样本或点击随机化按钮,直到找到完美的样本,在传统样本或 IRCAM Granular 引擎之间进行选择,调整电平、音高以及起音和释放时间和形状。

XY动画师

XY 鼓垫可让您手动控制和制作声音动画,是进行有目的的声音设计和电影动作的绝佳工具。 Y 轴控制每个声音效果的混合(可在 FX 页面上配置),而 X 轴可以以几种不同的方式混合源 1 和 2,包括典型的交叉渐变和过滤模式。

混沌调制

XY 打击垫正下方是调制器,它在可预测的 XY LFO 模式或动态混沌模式下为您的声音提供自动运动。在 XY LFO 模式下,每个轴都有一个完全可定制的 LFO,具有可变的形状、速度和深度,具有单极/双极范围和可切换相位。混沌模式随机动画 XY 位置,仅使用速度和深度输入,这可以制作出色的自动化目标。

群体和反馈

Source 1 和 Source 2 编辑器下方是 Swarm 和反馈循环。 Swarm 是一种 Unison 声音效果,提供多达 8 个声音和多达 48 个半音的范围。反馈循环允许从细微到无限循环,并带有频移、延迟时间和驱动贡献,能够随着时间的推移创造令人难以置信的深度和多样性。
强大的效果

FX 页面分为两个部分,Keygroup Effects(顶部)和 Bus Effects(底部)。按键组效果电平由 XY 打击垫的 Y 轴控制(在页面顶部可见)。三种效果可用,包括失真、谐波和滤波器,它们的顺序可以使用 (<>) 箭头更改。

Distortion 是一种多模式效果,可通过输入、输出和驱动控制提供 Tube、Tape 或 Fuzz 风格的失真。
Harmonics 是一种新颖的谐波调制器,可在每个谐波阶数 (I-VIII) 上提供独立的增益控制和 LFO 调制。随着时间的推移,只要有一点失真,这就会从根本上改变你的声音。

滤波器是具有可扫描频率的可切换 LP/HP 滤波器。可使用“FX Mod”旋钮进行调制,您可以根据 Y 轴轻松移动滤波器频率。
总线效果包括带反馈、饱和和主机同步或自由运行速率的磁带延迟、具有独立低频和高频衰减乘数的 Sparkverb 算法混响,以及总线限制器。

门音序器

MOD 页面具有功能强大的门音序器,允许您创建长达 32 步的音序。独立设置序列速度、形状(平滑)和深度。该序列可以自由运行或在重新触发模式下运行,并且包含大量预设。可以在页面底部配置传统控制器键盘的弯音深度和调制轮映射。

 

> Texture and Atmosphere Designer
> Create rich and immersive drones for film, games, music and more
>Dual sample engine with IRCAM Granular, modulation, and high-quality effects
> Native MPE integration and surround sound sources
Designed for composers, sound designers, and musicians, Drone is a creative instrument that delivers constantly evolving textures and atmospheres, from deep and powerful low-end ambiences to rich and shimmering environments.

Outfit a dual-layer sample synth with hundreds of included long-format samples, turn them into mesmerizing textures with the IRCAM Granular engine, add depth, grit, and detail with built-in effects like Swarm, Feedback Loop and Harmonics, and easily craft movement to taste with a customizable XY controller, and Chaos or LFO modulators. Drone is a fully-featured tool expressly designed to create rich and detailed sonic environments and sound effects with endless movement and variety.

Workflow

At a high-level Drone is a multilayer sample/granular synth with unison, feedback loop, harmonic modulator, manual and automated parameter animation, professional-quality bus effects, a 32-step gate sequencer, true surround sound engine*, and native MPE integration, fueled by an exclusive library of long-format samples designed specifically for drone and soundscape creation.
Whether you’re looking to quickly browse presets for inspiration or craft your own sound from concept, Drone’s interface is structured to provide what you need when you need it.

Sound Exploration

The high-level MAIN page is the ideal place to browse presets, explore the included sample library, and make broad-stroke changes. When you’re ready to dig deeper, the full range of controls are available in dedicated Edit, FX, Modulation and Settings pages.
Dual Sample/Granular Engine
The EDIT page houses the full set of Source 1, and Source 2 sample layer controls, the XY pad, LFO/Chaos modulator, and the Swarm and Feedback Loop effects. Quickly browse the 500+ samples by category or hit the Randomize button until you find the perfect one, choose between conventional Sample or IRCAM Granular engines, adjust level, pitch, and attack and release times and shape.

XY Animator

The XY pad lets you manually control and animate your sound, and is a great tool for purposed sound design and cinematic movements. The Y axis controls the mix of per-voice effects (configurable on the FX page), while the X axis can blend Source 1 and 2 in a few different ways including typical crossfade and filtered modes.

Chaos Modulation

Directly below the XY pad is the Modulator, which provides automated motion to your sound in either the predictable XY LFO mode, or dynamic Chaos mode. In XY LFO mode, you have a fully-customizable LFO for each axis, with variable shape, speed and depth, with unipolar/bipolar range and switchable phase. Chaos mode animates the XY position randomly, using only Speed and Depth inputs, which can make fantastic automation targets.

Swarm and Feedback

Below the Source 1 and Source 2 editors are Swarm and Feedback Loop. Swarm is a Unison voice effect, providing up to 8 voices and a range up to 48 semitones. Feedback Loop allows from subtle to infinite looping with Frequency Shifting, Delay Time and Drive contribution, capable of creating incredible depth and variety over time.
Powerful Effects

The FX page is divided into two sections, Keygroup Effects (top), and Bus Effects (bottom). Keygroup effect level is controlled by the Y-axis of the XY pad (visible at the top of the page). Three effects are available including Distortion, Harmonics, and Filter, and their sequence can be changed using the (<>) arrows.

Distortion is a multi-mode effect providing Tube, Tape or Fuzz-style distortion with input, output, and drive controls.
Harmonics is a novel harmonic modulator, providing independent gain control and LFO modulation over each order of harmonics (I-VIII). With a little distortion this can radically alter your sound over time.

Filter is a switchable LP/HP filter with sweepable frequency. Modulatable with the ‘FX Mod’ knob, you can easily move the filer frequency based on the Y-axis.
Bus effects include Tape Delay with feedback, saturation and host-sync or free-running rates, Sparkverb algorithmic reverb with independent low and high frequency decay multipliers, and a bus limiter.

Gate Sequencer

The MOD page features a capable Gate sequencer, allowing you to create sequences up to 32-steps long. Independently set the sequence speed, shape (smooth), and depth. The sequence can run freely or in retrigger mode, and a large collection of presets is included. Pitchbend depth and Modwheel mapping for conventional controller keyboards can be configured at the bottom of the page.

Expressive Control

The SETTINGS page is arranged in 3 sections: Program, MPE, and Pan. In ‘Program’ you can adjust the global polyphony, velocity curve, root note, and assign velocity as a modulator for Gain, Filter, Harmonics or Distortion. In ‘MPE’ you can control parameters for X, Y, and Z channels, setting semitone range for X, and mappings for Y and Z. In ‘PAN’ you can set the panning for each channel based on the instrument configuration (stereo, quad, or 5.1*).

Sound, Designed

At the heart of Drone is an exclusive sound library created by UVI and the renowned sound design Nicolas Becker (movie credits incl. Gravity, Arrival and Ex-Machina) arranged into 4 categories, Acoustic, Digital, Organic, and Synthetic.

Acoustic sounds include orchestral sounds from UVI, and an exclusive sound set by Nicolas Becker created using theremins, waterphones, crystal bowls, bass guitar, reamping of EMT reverbs, bass amps, a Space Echo and more.
Digital sounds include savagely augmented Max/MSP patches and noise samples, glitched, chopped, slowed down, frozen, and otherwise mangled to the extreme with digital techniques.

Organic sounds include surround field recordings of cities, nature, and underwater ambiences, sometimes processed to be more tonal and playable chromatically.
Synthetic sounds include exclusive recordings of synths such as the Korg Radias, Access Virus Ti2, Black Corporation Deckard’s Dream, and Schmidt Eight Voice.

A deep and inspiring sound design tool with endless potential for evolving soundscapes, detailed textures, and evocative ambiance, Drone is a unique and powerful instrument perfect for film, games, music and more.

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