所有分类
  • 所有分类
  • 宿主
  • 工具
  • 效果器
  • 教程
  • 采样器
  • 音源
  • 预设采样
  • 工程模板
  • 乐谱

动态半速调制插件 HZE Audio GRID v1.0 WIN

FANTASTiC | 23 May 2026 | Windows: v1.0 | macOS: v1.1.1 | 41 MB

GRID 是一款半速调制插件,通过混合干湿信号来生成多种基于时间的效果。可用于循环、采样或现场音频,引入不可预测的时间变化和节奏律动。

功能特点

动态半速控制
可选择 1/4、1/2 和 1/1 拍的分割,实现精确的时序控制。

灵活的效果触发
可选择 4、8 或 16 个位置步进,与 DAW 的节拍同步,以定义效果的触发时机。

表格式混音控制
不使用传统的混音旋钮,干湿信号的平衡通过表格点来控制:

  • 顶部 = 100% 湿信号
  • 底部 = 100% 干信号

网格吸附与自由放置
拖动点可以锁定到网格以实现精确时序,也可以自由放置在拍之间以获得更具实验性的节奏。

智能随机化
根据拖动点的数量和选择来随机化位置,保持模式的音乐性但又不可预测。

重置按钮
清除所有表格点并将效果重置为 50%。

专用滤波器
独立的低通和高通滤波器仅作用于半速效果,不影响干信号。

20 个基础预设
提供多种现成预设,快速上手。

v1.1.1 版本

GRID 现在拥有 10 种不同的随机化模式。使用模式按钮循环切换所有模式——每次切换模式都会即时预览结果。点击随机化按钮可在当前模式内生成新的变化。

模式说明

  • 自定义(默认):手动设置你自己的表格点,然后点击随机化。GRID 会随机化点的 y 值、x 位置和曲线,同时保持你放置的点的数量不变。风格在平滑曲线、直线或两者混合之间随机变化。这是默认模式——非常适合创建你自己的节奏网格并探索其变体。
  • 魔法(万能模式):生成 2 到 32 个随机点,并随机选择风格——平滑曲线、直线、塔式步进、尖峰图案或任意组合。每次点击都会产生完全不同的结果。非常适合发现意想不到的形状和意外惊喜。
  • 随机 Y:保持所有现有点的位置(x)和曲线形状完全不变——仅随机化每个点的高度(y)。当你已经构建了一个喜欢的节奏并想在其上探索不同的强度模式时使用。
  • 镜像:随机生成前半部分,然后对称镜像到后半部分。创造出平衡的、回文式的图案,感觉自然且富有音乐性。非常适合 LFO 形状和回到起点的节奏模式。
  • 塔式:经典步进序列器。生成完美的垂直步进,随机步进数为 4、8、16 或 32。所有值吸附到 1/8 网格(12.5%、25%、37.5%、50%、62.5%、75%、87.5%、100%),确保音乐上有用的结果。非常适合门控、颤音和节奏调制。
  • 方波:二进制门控图案——每一步要么完全开启(100%),要么完全关闭(0%),没有中间值。随机步进数为 4、8、16 或 32。可以理解为带有随机脉冲图案的经典方波。非常适合硬门控节奏和开关调制。
  • 波浪:完全由曲线组成的有机流动形状。生成 1 到 4 个波周期,具有随机振幅和相位。所有曲线都设置为极值——从不直线——因此结果总是看起来和感觉起来都平滑如波。非常适合慢速 LFO 形状和有机调制。
  • 冲击:二进制门控和对角线淡入淡出的混合体。数值始终在 0% 和 100% 之间交替,但每次过渡随机选择瞬时垂直下降(如方波)或平滑对角线淡入淡出。硬切和柔和淡入淡出的混合创造出动态、激进的图案。
  • 锯齿:锯齿波图案。每个齿斜向上升至随机峰值高度,然后垂直回落到零。峰值高度吸附到 1/8 网格以保持音乐一致性。随机步进数为 4、8、16 或 32。经典用于滤波器扫描、音高调制和节奏推进。
  • 三角:三角波图案。每个周期对角线上升到步骤中心的峰值,然后对角线回落到零——形成山脉形状。峰值高度吸附到 1/8 网格。随机步进数为 4、8、16 或 32。比锯齿波更平滑,非常适合自然听感的调制。

创意声音设计提示
将高通滤波器拉到 100% 可以创建类似颤音的侧链效果。非常适合为铺底音色、拨弦或氛围层添加节奏律动。

系统要求

  • macOS 10.13 或更高版本
  • 格式:VST3 & AU,原生支持 Apple Silicon
  • Windows 8.1 或更高版本
  • 格式:VST3 x64

许可证与安装程序
如需 Mac 和 Windows 双平台安装程序,请发送邮件至:mailto:prodbyhze@gmail.com
你的许可证必须在额外系统上激活后才能使用。

Instagram: @hzeaudio

起售价:€10 加入购物车

© 2025 HZE. 保留所有权利。

 

 

GRID is a half-speed modulation plugin that blends dry and wet signals to generate versatile time-based effects. Use it on loops, samples, or live audio to introduce unpredictable time variations and rhythmic movement.

Features Dynamic Halftime Control
Choose between 1/4, 1/2, and 1/1 beat divisions for precise timing.

Flexible Effect Triggering
Select between 4, 8, or 16 position steps that sync to your DAW’s tempo to define when the effect is applied.

Table-Based Mix Control
Instead of a traditional mix knob, the balance between dry and wet signals is controlled via table points

Top = 100% wet

Bottom = 100% dry

Snap-to-Grid & Free Placement
Drag points can be locked to a grid for precise timing or placed freely between beats for more experimental rhythms.

Intelligent Randomization
Randomizes positions based on the number and selection of drag points, keeping patterns musical but unpredictable.

Reset Button
Clears all table points and resets the effect to 50%.

Dedicated Filters
Independent low-pass and high-pass filters apply only to the halftime effect, leaving the dry signal untouched.

20 Basic Presets
Get started quickly with a variety of ready-made presets.

Version 1.1.1

grid has now 10 different randomisation modes. use the mode button to cycle through all modes – each mode change previews the result instantly. hit the randomize button to generate a new variation within the current mode.

modes
custom (default) set your own table points manually, then hit randomize. grid will randomize the y-values, x-positions, and curves of your points while keeping the exact same number of points you placed. the style varies randomly between smooth curves, straight lines, or a mix of both. this is the default mode – perfect for creating your own rhythmic grid and exploring variations of it.

magic the wildcard mode. generates between 2 and 32 random points with a randomly chosen style – smooth curves, straight lines, tower steps, spike patterns, or any combination. every click produces something completely different. great for discovering unexpected shapes and happy accidents.

random y keeps all your existing point positions (x) and curve shapes exactly as they are – only the height (y) of each point gets randomized. use this when you’ve built a rhythm you like and want to explore different intensity patterns on top of it.

mirror generates a random first half and mirrors it symmetrically to the second half. creates balanced, palindrome-like patterns that feel natural and musical. great for lfo shapes and rhythmic patterns that resolve back to their starting point.

tower classic step sequencer. generates perfectly vertical steps with a random step count of 4, 8, 16, or 32. all values snap to the 1/8th grid (12.5%, 25%, 37.5%, 50%, 62.5%, 75%, 87.5%, 100%) for musically useful results. ideal for gating, tremolo, and rhythmic modulation.

square binary gate pattern – every step is either fully on (100%) or fully off (0%), nothing in between. random step count of 4, 8, 16, or 32. think of it as a classic square wave with a random pulse pattern. perfect for hard-gated rhythms and on/off modulation.

waves organic, flowing shapes made entirely of curved lines. generates 1 to 4 wave cycles with random amplitude and phase. all curves are set to extreme values – never straight – so the result always looks and feels smooth and wave-like. ideal for slow lfo shapes and organic modulation.

punch a hybrid of binary gates and diagonal fades. values always alternate between exactly 0% and 100%, but each transition is randomly either an instant vertical drop (like square) or a smooth diagonal fade. the mix of hard cuts and soft fades creates dynamic, aggressive patterns.

saw sawtooth wave pattern. each tooth ramps diagonally up to a random peak height, then drops vertically back to zero. peak heights snap to the 1/8th grid for musical consistency. random step count of 4, 8, 16, or 32. classic for filter sweeps, pitch modulation, and rhythmic builds.

triangle triangle wave pattern. each cycle rises diagonally to a peak at the center of the step, then falls diagonally back to zero – creating a mountain-range shape. peak heights snap to the 1/8th grid. random step count of 4, 8, 16, or 32. smoother than saw, perfect for natural-sounding modulation.

Whats new in this version
Official site does not provide any info about changes in this version.

System Requirements
macOS 10.13 or newer
Native support for Apple Silicon
Windows 8.1 or newer

Homepage
资源下载
下载价格2 积分
VIP免费
此资源购买后7天内可下载。微信号:audio999555
0
分享海报
需要编曲混音教程、乐谱、工程文件,请联系微信:audio999555
没有账号?注册  忘记密码?